
Classics & Strategy
Familiar board and card games where a little planning goes a long way — free, in your browser.
Minesweeper
The classic mine-clearing puzzle.
Solitaire
Klondike and more solitaire variants.
2048
Slide and merge tiles to 2048.
Mahjong Solitaire
Match free Mahjong tile pairs.
Checkers
Play checkers against the computer.
Chess
Play chess against the computer at six levels, or two players on one device. Analysis board included.
Four in a Row
Line up four before the computer does. Six opponent strengths, two players on one device, a new position every day and thirty-six tactical puzzles.
Reversi
Trap a line of discs and turn them over. Six opponent strengths, legal-move hints, two players on one device, an analysis board and solved endgame puzzles.
Nine Men's Morris
Line up three and take a piece. Six opponent strengths, move hints, two players on one device, and endgame puzzles with exactly one winning move.
Mancala
Sow the stones, land in your store and go again. Kalah rules with captures and extra turns, six opponent strengths, two board sizes and two players on one device.
Gomoku
Five in a row on a 15×15 or 19×19 board. Freestyle or exactly-five rules, six opponent strengths, two players on one device and a daily puzzle with one winning move.
Dominoes
Match a tile to an open end and lay it down. Draw and Block rules, two to four players, four opponent strengths and a match played to a target.
Go
Serious browser Go. 9×9 and 13×13 against a Monte Carlo opponent, 19×19 for two players, Capture Go for a first game, and full area scoring with dead-stone marking.
Yacht Dice
Roll five dice up to three times, keep what you like, then place the hand on the card. Twelve categories, a daily challenge and a coach that shows exact expected values.
Six-Dice Risk
Roll six dice, set aside what scores, then bank or risk the lot. An original rarity-priced score table, three very different opponents and exact bust odds.
Codebreaker
Deduce a hidden code from exact-position and wrong-position feedback. Five puzzles, a daily code, pencil-mark notes and a solver that shows its reasoning without showing the answer.
Zerdly Memory Cards
Turn two cards over and remember where they were. Five boards up to eight by eight, an untimed Zen board, a ninety-second sprint, a daily layout and two players on one device.
Backgammon
Full-rule backgammon with the doubling cube, match play to eleven points, pass-and-play and four opponent strengths. A daily game everyone plays with the same dice.
Texas Hold'em Poker
Full-rule Hold'em for two to six seats with play chips only. Side pots, three opponent strengths, a Hand Lab that explains every hand, and a daily table everyone gets the same cards on.
Dou Dizhu
Fight the Landlord for three players. Bid for the landlord's seat, take the kitty and play alone against two opponents who cooperate without ever seeing each other's cards.
Gin Rummy
Two-player Gin Rummy with your melds found and grouped for you, your deadwood counted exactly, knocking guidance and three opponent strengths.
Hearts
Four-player Hearts with pass rounds, shoot-the-moon handling and opponents that remember who has run out of what. Every heart costs a point, the queen costs thirteen, and the lowest score wins.
Spades
Partnership Spades with bidding, nil, bags and the penalty that catches everybody. Take exactly what you bid — falling short costs the lot, and going over is nearly free until it suddenly costs a hundred.
Euchre
Fast 24-card Euchre with bowers, trump calling, loner hands and strong local AI. The jack of the same colour joins the trump suit — and it beats the ace.
Cribbage
Full two-player Cribbage with a pegging board and automatic itemised scoring. Every hand is counted out for you — fifteen two, fifteen four, and a pair is six — with the cards that made each item lit up.
Crazy Eights
The family shedding game played properly — wild eights, two draw rules and two to four at the table. Empty your hand first and you score whatever everybody else is still holding, and an eight is worth fifty.
President
The fast climbing game — singles, pairs, triples and quads, three to five at the table, and roles that carry into the next round. A three is the worst card in the pack and a two is the best.
Go Fish
The first card game most people learn, with the part nobody is taught: every ask is public, and the memory panel keeps what each one gave away. Two to four players, a fast pairs preset and a daily deal.
Ludo
The cross-and-circle race, two to four players, with captures, a quick two-token variant and pass-and-play at one device. An opponent d squares behind takes you on a roll of d — and the board can mark the ones in reach.
Kakuro
Cross sums on boards from 7×7 to 13×13, with a daily. Every puzzle has exactly one solution and is solvable by reasoning — the hint says which deduction, and never guesses.
Arithmetic Cages
Fill a Latin square so every outlined cage hits its arithmetic target. Boards 4×4 to 6×6, a no-operator challenge and a daily — every puzzle has exactly one solution.
Slitherlink
Draw one closed loop along the dots, where each number says exactly how many of that square’s sides the loop uses. 5×5 to 10×10, a no-mistake challenge and a daily — every puzzle has exactly one solution.
Bridges
Join the numbered islands with one or two straight bridges until every number is exactly right and the whole thing is one connected network. 7×7 to 13×13, assisted practice and a daily — every puzzle has exactly one solution.
Box Push
Push crates through compact warehouse puzzles where planning matters more than speed. A 60-level campaign, a move-par challenge and a daily warehouse — every level proved solvable before you see it.
Traffic Escape
Slide tightly packed vehicles along their own axes to clear a path for the target vehicle. Three difficulty presets, an optimal-move challenge and a daily jam — every yard generated here, with its shortest solution worked out exactly.
Path Pairs
Join each pair of matching letters with a path that never crosses, until every square is covered. Three sizes, a relaxed preset and a daily puzzle — every board generated here, and every one proved to have exactly one solution.
Block Fit
Place three offered block shapes at a time, clearing full rows and columns for a clean endless score chase. Four presets and a daily piece stream — and the pieces are decided before you play, so nothing watches the board.
Number Link
Connect identical numbered endpoints through a clean grid without intersections. Three sizes, a minimal-clue challenge and a daily puzzle — every board generated here and proved to have exactly one solution.
Tangram Studio
Fit the seven classic tans into an outline. Seventy-two shapes generated here, five modes including a daily shape and a free workspace, and completion judged by geometry rather than by matching one stored answer.
Logic Grid Mysteries
Work out who was where, and with what, by combining clues across categories on a marking grid. Three sizes, a guided tutorial and a daily mystery — every puzzle generated here and proved to have exactly one answer.
Maze Labyrinth
Find your way out of mazes carved the moment you ask for them. Five modes including a large maze where one press runs you to the next junction, a loop-free perfect maze, and a fog you have to remember your way through.
Tile Slide
Slide the tiles back into order. Three board sizes, generated artwork where every tile carries its own shape, a daily picture everyone gets the same of, and the option to cut up a photo of your own that never leaves your device.
Pool & Billiards
A full nine-foot table with a two-stage aim, because an ordinary pot is only 0.70 degrees wide. Follow, draw and side, an offline house at three levels, six proved trick shots and a daily run-out.
Classic games & strategy
Deal a game of Klondike (and other Solitaire variants), clear the board in Mahjong Solitaire, or take on the computer — or a friend on the same device — at Checkers. These are the timeless games, rebuilt to run privately in your browser with nothing to download.

