Brain & Puzzle

Logic, memory and problem-solving challenges you can play free in your browser โ€” nothing to install.

Local save

Zerdly Circuit

Rotate the wires to power the board.

LogicEndlessZerdly Original
KidsLocal save

Sudoku

Free online sudoku puzzles.

NumbersLogicDaily
Kids

Memory Test

How long a sequence can you recall?

MemoryConcentrationBrain
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Minesweeper

The classic mine-clearing puzzle.

ClassicLogicMines
KidsLocal save

Jigsaw Puzzles

Assemble interlocking jigsaw pieces.

RelaxedVisualPieces
KidsLocal save

2048

Slide and merge tiles to 2048.

NumbersMergeClassic
2 PlayerLocal save

Chess

Play chess against the computer at six levels, or two players on one device. Analysis board included.

ChessStrategyvs Computer
2 PlayerLocal save

Four in a Row

Line up four before the computer does. Six opponent strengths, two players on one device, a new position every day and thirty-six tactical puzzles.

StrategyTwo Playervs Computer
2 PlayerLocal save

Reversi

Trap a line of discs and turn them over. Six opponent strengths, legal-move hints, two players on one device, an analysis board and solved endgame puzzles.

StrategyTwo Playervs Computer
KidsLocal save

Nonogram

Picture logic puzzles from 5ร—5 to 25ร—25, plus a daily. Every puzzle has exactly one solution.

LogicPicrossDaily
KidsLocal save

Letter Grid Hunt

Trace words through touching letters and take as much of the grid as you can. A square cannot be reused but a letter can, rare letters are worth more, and every word you missed is revealed at the end.

WordsDailyTimed
KidsLocal save

Word Ladder

Turn one word into another one letter at a time, with every step a real word. Every pair is checked to be reachable before you see it, and par is a measured shortest route rather than an estimate.

WordsDailyLogic
KidsLocal save

Cryptogram

Decode a substitution cipher in a clean letter-mapping workspace. Every passage was written for Zerdly rather than quoted, no letter ever stands for itself, and Strict Mapping changes the rule instead of the size.

WordsDailyLogic
KidsLocal save

Letter Hive

Build words from seven letters, always using the core in the middle. Letters repeat as often as you like, every hive holds at least one word using all seven, and the scoring was counted from the dictionary rather than chosen.

WordsDailyTimed
KidsLocal save

Category Sprint

One letter, several categories, one answer each against the clock. Some categories are checked against a real list and the open ones are on your honour โ€” and the game always says which is which.

WordsDailyTimed
KidsLocal save

Trivia Arena

One question at a time, four answers, and an explanation for every one. Every question shows where its fact came from, and the wrong answers are provably wrong.

WordsDailyTimed
KidsLocal save

Word Chain

Every word starts with the last letter of the one before it. Keep the chain going alone, against the clock, or against an opponent that answers back.

WordsDailyTimed
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Mental Math Trainer

Timed arithmetic practice across five levels, with worked solutions, a virtual abacus and printable worksheets.

MathsPracticeTimed
2 PlayerLocal save

Nine Men's Morris

Line up three and take a piece. Six opponent strengths, move hints, two players on one device, and endgame puzzles with exactly one winning move.

StrategyTwo Playervs Computer
2 PlayerLocal save

Mancala

Sow the stones, land in your store and go again. Kalah rules with captures and extra turns, six opponent strengths, two board sizes and two players on one device.

StrategyTwo Playervs Computer
2 PlayerLocal save

Gomoku

Five in a row on a 15ร—15 or 19ร—19 board. Freestyle or exactly-five rules, six opponent strengths, two players on one device and a daily puzzle with one winning move.

StrategyTwo Playervs Computer
2 PlayerLocal save

Dominoes

Match a tile to an open end and lay it down. Draw and Block rules, two to four players, four opponent strengths and a match played to a target.

StrategyTwo Playervs Computer
2 PlayerLocal save

Go

Serious browser Go. 9ร—9 and 13ร—13 against a Monte Carlo opponent, 19ร—19 for two players, Capture Go for a first game, and full area scoring with dead-stone marking.

StrategyTwo Playervs Computer
2 PlayerKids

Yacht Dice

Roll five dice up to three times, keep what you like, then place the hand on the card. Twelve categories, a daily challenge and a coach that shows exact expected values.

DiceTwo PlayerDaily
2 PlayerKids

Six-Dice Risk

Roll six dice, set aside what scores, then bank or risk the lot. An original rarity-priced score table, three very different opponents and exact bust odds.

Dicevs ComputerDaily
KidsLocal save

Codebreaker

Deduce a hidden code from exact-position and wrong-position feedback. Five puzzles, a daily code, pencil-mark notes and a solver that shows its reasoning without showing the answer.

LogicDailySolo
2 PlayerKids

Zerdly Memory Cards

Turn two cards over and remember where they were. Five boards up to eight by eight, an untimed Zen board, a ninety-second sprint, a daily layout and two players on one device.

MemoryTwo PlayerDaily
2 PlayerLocal save

Backgammon

Full-rule backgammon with the doubling cube, match play to eleven points, pass-and-play and four opponent strengths. A daily game everyone plays with the same dice.

StrategyTwo Playervs Computer
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Texas Hold'em Poker

Full-rule Hold'em for two to six seats with play chips only. Side pots, three opponent strengths, a Hand Lab that explains every hand, and a daily table everyone gets the same cards on.

StrategyCardsvs Computer
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Dou Dizhu

Fight the Landlord for three players. Bid for the landlord's seat, take the kitty and play alone against two opponents who cooperate without ever seeing each other's cards.

StrategyCardsvs Computer
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Gin Rummy

Two-player Gin Rummy with your melds found and grouped for you, your deadwood counted exactly, knocking guidance and three opponent strengths.

StrategyCardsvs Computer
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Hearts

Four-player Hearts with pass rounds, shoot-the-moon handling and opponents that remember who has run out of what. Every heart costs a point, the queen costs thirteen, and the lowest score wins.

StrategyCardsvs Computer
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Spades

Partnership Spades with bidding, nil, bags and the penalty that catches everybody. Take exactly what you bid โ€” falling short costs the lot, and going over is nearly free until it suddenly costs a hundred.

StrategyCardsvs Computer
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Euchre

Fast 24-card Euchre with bowers, trump calling, loner hands and strong local AI. The jack of the same colour joins the trump suit โ€” and it beats the ace.

StrategyCardsvs Computer
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Cribbage

Full two-player Cribbage with a pegging board and automatic itemised scoring. Every hand is counted out for you โ€” fifteen two, fifteen four, and a pair is six โ€” with the cards that made each item lit up.

StrategyCardsvs Computer
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Crazy Eights

The family shedding game played properly โ€” wild eights, two draw rules and two to four at the table. Empty your hand first and you score whatever everybody else is still holding, and an eight is worth fifty.

StrategyCardsvs Computer
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President

The fast climbing game โ€” singles, pairs, triples and quads, three to five at the table, and roles that carry into the next round. A three is the worst card in the pack and a two is the best.

StrategyCardsvs Computer
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Go Fish

The first card game most people learn, with the part nobody is taught: every ask is public, and the memory panel keeps what each one gave away. Two to four players, a fast pairs preset and a daily deal.

StrategyCardsvs Computer
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Ludo

The cross-and-circle race, two to four players, with captures, a quick two-token variant and pass-and-play at one device. An opponent d squares behind takes you on a roll of d โ€” and the board can mark the ones in reach.

StrategyDicevs Computer
KidsLocal save

Kakuro

Cross sums on boards from 7ร—7 to 13ร—13, with a daily. Every puzzle has exactly one solution and is solvable by reasoning โ€” the hint says which deduction, and never guesses.

LogicNumbersDaily
KidsLocal save

Arithmetic Cages

Fill a Latin square so every outlined cage hits its arithmetic target. Boards 4ร—4 to 6ร—6, a no-operator challenge and a daily โ€” every puzzle has exactly one solution.

LogicNumbersDaily
KidsLocal save

Slitherlink

Draw one closed loop along the dots, where each number says exactly how many of that squareโ€™s sides the loop uses. 5ร—5 to 10ร—10, a no-mistake challenge and a daily โ€” every puzzle has exactly one solution.

LogicDailyLoops
KidsLocal save

Bridges

Join the numbered islands with one or two straight bridges until every number is exactly right and the whole thing is one connected network. 7ร—7 to 13ร—13, assisted practice and a daily โ€” every puzzle has exactly one solution.

LogicDailyNetworks
KidsLocal save

Box Push

Push crates through compact warehouse puzzles where planning matters more than speed. A 60-level campaign, a move-par challenge and a daily warehouse โ€” every level proved solvable before you see it.

LogicDailyCampaign
KidsLocal save

Traffic Escape

Slide tightly packed vehicles along their own axes to clear a path for the target vehicle. Three difficulty presets, an optimal-move challenge and a daily jam โ€” every yard generated here, with its shortest solution worked out exactly.

LogicDailySliding
KidsLocal save

Path Pairs

Join each pair of matching letters with a path that never crosses, until every square is covered. Three sizes, a relaxed preset and a daily puzzle โ€” every board generated here, and every one proved to have exactly one solution.

LogicDailyDrawing
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Block Fit

Place three offered block shapes at a time, clearing full rows and columns for a clean endless score chase. Four presets and a daily piece stream โ€” and the pieces are decided before you play, so nothing watches the board.

LogicDailyScore chase
KidsLocal save

Number Link

Connect identical numbered endpoints through a clean grid without intersections. Three sizes, a minimal-clue challenge and a daily puzzle โ€” every board generated here and proved to have exactly one solution.

LogicDailyDrawing
KidsLocal save

Tangram Studio

Fit the seven classic tans into an outline. Seventy-two shapes generated here, five modes including a daily shape and a free workspace, and completion judged by geometry rather than by matching one stored answer.

LogicDailyGeometry
KidsLocal save

Logic Grid Mysteries

Work out who was where, and with what, by combining clues across categories on a marking grid. Three sizes, a guided tutorial and a daily mystery โ€” every puzzle generated here and proved to have exactly one answer.

LogicDailyDeduction
KidsLocal save

Maze Labyrinth

Find your way out of mazes carved the moment you ask for them. Five modes including a large maze where one press runs you to the next junction, a loop-free perfect maze, and a fog you have to remember your way through.

LogicDailyNavigation
KidsLocal save

Tile Slide

Slide the tiles back into order. Three board sizes, generated artwork where every tile carries its own shape, a daily picture everyone gets the same of, and the option to cut up a photo of your own that never leaves your device.

LogicDailyClassic
KidsLocal save

Colour Sort

Pour layered liquids between tubes until every tube holds one colour. A pour always moves the whole run at the top, never an amount you pick โ€” which is the rule the puzzle is built on. Every board is solved by the computer before it reaches you.

LogicDailyRelaxed
KidsLocal save

Ball Sort

Sort stacked patterned balls into uniform tubes. Classic moves one ball at a time; the Run move preset takes the whole matching run, which makes it a different puzzle rather than a harder one. Every board is solved by the computer before it reaches you.

LogicDailyRelaxed
KidsLocal save

Precision Maze

Trace a narrow corridor end to end without touching the sides. Thirty courses in three families, three corridor widths from finger-friendly to unforgiving, a daily course and a full keyboard mode.

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KidsLocal save

Reflex Grid

React to the right cell while decoys sit beside it and the rule keeps changing. Five rule variants including go/no-go and a colour-rule switch, a grid that adapts to how you are playing, and a lifetime reaction-time distribution rather than a single number.

ReflexFocusDaily
KidsLocal save

Match-3 Adventure

Swap, clear a line of three and watch the board fall into itself. Charges, cargo to deliver and a twenty-four level campaign whose every move budget was found by playing the level rather than guessing.

PuzzleArcadeDaily

Puzzle and brain games

This is the home of Zerdly's logic and thinking games: number puzzles like Sudoku and 2048, the deduction of Minesweeper, the relaxed visual challenge of Jigsaw, memory tests, and Zerdly Circuit's endless power-the-board puzzles. Every one runs entirely in your browser, with progress saved on your own device.

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